Unwrapping and Texturing a Flying Vehicle

Posted on: March 22nd, 2013 by tdc_user
unwrapping and texturing a flying vehicle for export to unity This Unwrapping and Texturing a Flying Vehicle tutorial demonstrates how to unwrap and texture a model in 3ds Max. Ultimately, this vehicle will be exported to the Unity game engine. This is a two-part video series available on the 3dcognition Facebook page. (link opens in new window).

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