This Unity Bones Spider Demo is a fairly rough test where I imported the Spider bones-based character (built in 3ds Max) into the Unity game engine to test functionality. I know the spider has a limp! If and when I get time, I will fix it. But for now, it’s just there for those who are interested to see what it looks like and how it feels to drive it around in Unity. Use the arrow keys to move and turn. Click here to test it out. Requires that the Unity player is installed on your system.See the tutorial on how to import a bones rig from 3ds Max into the Unity engine here. Tags: 3dcognition, 3ds max, demo, rigging, spider, test, tutorial, unity, unity player
Unity Bones Spider Demo
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