Posts Tagged ‘tutorial’

Flash Collapse Layers Technique

Posted on: February 2nd, 2013 by tdc_user

This Flash Collapse Layers technique allows you to manipulate an existing animation that is comprised of multiple layers and keyframes, so that it is collapsed into one keyframe on one single layer. This is useful if you want to animate the animation, […]

Flash Realistic Animation Tutorial

Posted on: February 2nd, 2013 by tdc_user

This Flash Realistic Animation tutorial shows you how create a believable animation using some principles from physics in Flash. We get into symbols, free transforms, pivot adjustments, keyframing, onionskinning, and some of the physics of falling objects, as we have a ball […]

Max Fix the Rig Tutorial 1

Posted on: January 29th, 2013 by tdc_user

This 3ds Max Fix the Rig tutorial 1 will be done working off of a rig donated by a youtube viewer. Demonstrates how to directly assign vertices to bones, bypassing the envelop settings. Sometimes envelopes are too unwieldy and the direct approach, […]

Max Chaos Truck Animation Tutorial 2

Posted on: January 29th, 2013 by tdc_user

The objective of the 3ds Max Chaos Truck Animation tutorial 2 is to make a realistic vehicle animation. Demonstrates creating a Link Constraint to a box so it is linked to the truck body, and then to the ground, so it follows […]

Max Imperial Walker Modeling tutorial

Posted on: January 27th, 2013 by tdc_user

This 3ds Max Imperial Walker modeling tutorial takes a model donated by a beginning 3ds Max artist and discusses how to improve models so that they can be more efficient and useful for rigging and animation. See the entire series of 11 […]