Posts Tagged ‘character’

3ds Max Super Simple Humanoid Bones Rig Tutorial

Posted on: January 29th, 2013 by tdc_user

This 3ds Max super simple humanoid bones rig tutorial demonstrates how to build and rig a super-simple bones character. Once the character is rigged, we add some keyframed animation to make him walk across the screen. Using these principles you should be […]

Max Fix the Rig Tutorial 1

Posted on: January 29th, 2013 by tdc_user

This 3ds Max Fix the Rig tutorial 1 will be done working off of a rig donated by a youtube viewer. Demonstrates how to directly assign vertices to bones, bypassing the envelop settings. Sometimes envelopes are too unwieldy and the direct approach, […]