Max Fix the Rig Tutorial 2
In the 3ds Max Fix the Rig Tutorial 2, we are once again working off of a character rig donated by a youtube viewer. This video tutorial goes a little further, working with the rig in it’s animated state to reassign weights to key sets of vertices. This is a continuation of Fix the Rig #1. Tags: 3dcognition, 3ds max, character animation, fix the rig, rig, rigging, vertices, weights
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