Max Fix the Rig Tutorial 1
This 3ds Max Fix the Rig tutorial 1 will be done working off of a rig donated by a youtube viewer. Demonstrates how to directly assign vertices to bones, bypassing the envelop settings. Sometimes envelopes are too unwieldy and the direct approach, setting weights for each set of selected verts, works better. This tutorial is continued in Fix the Rig 2. Tags: 3dcognition, 3ds max, character, fix the rig, max, rig, rigging, tutorial
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