Archive for the ‘unity’ Category

Unity – Shoot the wall

A weapon has just fired a projectile at a wall and partially destroyed it.
Posted on: January 9th, 2015 by tdc_user

This tutorial gets you to where you can shoot a projectile at a wall and knock the blocks down. This is from a tutorial by Will Goldstone from his book Unity 3.x Game Development Essentials. Tweet

Unity – Add Sound in the Game

Posted on: May 14th, 2014 by tdc_user

This Unity tutorial demonstrates three ways to add sound to a game: 1. By scripting audio to play after a collision.

Unity – Destroy objects with four hits and show GUI score

Posted on: May 13th, 2014 by tdc_user

This Unity tutorial shows how to use projectiles to destroy objects and set how many bullets it takes to destroy them, as well as how to trigger a Score GUI text object. Tweet

Unity – Simple Target Hit GUI

Posted on: May 13th, 2014 by tdc_user

This tutorial shows how to make a gun that shoots projectiles, how to make the projectiles go away, how to destroy objects with a script, and how to create a simple script that will show the GUI message “Target Hit!”. There is […]

Model, Texture, Animate a Sword in 3ds Max, import to Unity

3ds max animated sword into unity
Posted on: March 16th, 2014 by tdc_user

This video tutorial shows how to model, unwrap, texture, and animate a simple sword in 3ds Max, then export that as an FBX file for use in the Unity game engine – then we go to Unity and do the import, and […]

Game Feedback Positive and Negative

Posted on: January 29th, 2014 by tdc_user

Two good links to share, one is a diagram and one is a short article. Particularly of interest are the comments on the Game Design Positive and Negative article. Game Feedback Loop Game Design Positive and Negative

Flight Sim Contest Entries

all three contest entries
Posted on: May 3rd, 2013 by tdc_user

There are three qualified Unity Flight Sim contest entries; vote for your favorite here until May 10, 2013, or try them out by clicking the respective image below: 1. The first entry is from Scotty; controls are displayed on the screen – […]

3ds Max Unwrap to Unity

3ds max unwrap export
Posted on: March 31st, 2013 by tdc_user

This 3ds Max Unwrap to Unity tutorial shows how to Unwrap and texture a model in 3ds Max, and then import the file to Unity. It does not take time for finesse, it’s just a real quick flythrough of the basics. First […]

Simple Vehicle Export from 3ds Max and Import to Unity

affect pivot only 3ds max to unity
Posted on: March 29th, 2013 by tdc_user

This simple vehicle export from 3ds Max and import to Unity tutorial demonstrates a method of modeling your vehicle for export to the Unity game engine by setting up the model in the Front, Top, and Left views so that it looks […]

Unity Flight Simulator Contest

unity flight simulator contest
Posted on: March 22nd, 2013 by tdc_user

Purpose of the Contest: To encourage discussion and development around flying games using the Unity game engine, and to encourage beginning Unity developers to get their feet wet with a practical project. Everything you need to engage in this contest is free: […]