Character Modeling in 3ds Max

Character Modeling in 3ds Max

This is another old one, but it works! This character model just goes to the basic torso – we’re using box modeling here; box modeling is one of the fastest and effective ways to model a character, but it also works well for hard surface modeling. In this...
Modeling a Chair in 3ds Max

Modeling a Chair in 3ds Max

This is one of my older videos that was never posted to YouTube until now – but it’s still useful! I’ve found that box modeling, the technique I use here, is usually faster and works better than other methods, especially if the object qualifies as a...

A Better Way to do Simple Animations in Unity

I’ve found Unity Legacy animations to be buggy; if I want to simply open a door, they do not work as advertised, though I must admit a bones-type animation, which should be even more problematic, works well. So this complaint and alternate solution is directed...
3ds Max Unwrap to Unity

3ds Max Unwrap to Unity

This 3ds Max Unwrap to Unity tutorial shows how to Unwrap and texture a model in 3ds Max, and then import the file to Unity. It does not take time for finesse, it’s just a real quick flythrough of the basics. First we unwrap with the Unwrap UVW modifier. Then we...