3ds Max Unwrap to Unity

Posted on: March 31st, 2013 by tdc_user
This 3ds Max Unwrap to Unity tutorial shows how to Unwrap and texture a model in 3ds Max, and then import the file to Unity. It does not take time for finesse, it’s just a real quick flythrough of the basics. First we unwrap with the Unwrap UVW modifier. Then we import the template into Photoshop, then I quickly add a texture.

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