3ds Max Reflective and Refractive Surfaces Tutorial
Posted on: January 29th, 2013 by tdc_user
This 3ds Max Reflective and Refractive Surfaces tutorial covers how to create a reflective and refractive material using Raytrace. This gives you a realistic depiction in a scene, useful for creating materials like glass, mirrors, etc.
Tags: 3ds max, materials, raytrace