3ds Max Multiple Materials Tutorial
This 3ds Max multiple materials tutorial uses 3ds Max to demonstrate two ways to create multiple materials – the Detach method and the Multi/Sub-Object method. The Detach Method is good for when you do not need to keep a model intact or in one piece, and the Multi/Sub-Object method is good for when you want the model to remain as a whole. Tags: 3ds max, detach, materials, multi, sub-object
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