Archive for June, 2017

Mars Odyssey Lives!

Mars Odyssey
Posted on: June 29th, 2017 by tdc_user

I’ve been working on a game for awhile now, check it out at Only the first part of the first level is done, and I haven’t balanced it yet or set up different destination options, etc. Nevertheless if you’d like to […]

Character Modeling in 3ds Max

Posted on: June 28th, 2017 by tdc_user

This is another old one, but it works! This character model just goes to the basic torso – we’re using box modeling here; box modeling is one of the fastest and effective ways to model a character, but it also works well […]

Modeling a Chair in 3ds Max

Posted on: June 28th, 2017 by tdc_user

This is one of my older videos that was never posted to YouTube until now – but it’s still useful! I’ve found that box modeling, the technique I use here, is usually faster and works better than other methods, especially if the […]